_Ratchet & Clank: Going Mobile
Ratchet & Clank: Going Mobile was released in November 11 2005 only for mobile phones. As a two-dimensional platformer, it was not developed by Insomniac Games or High Impact Games, but by the company Handheld Games. Ratchet & Clank were transported in an electronic device (the phone you are holding in your hands[2]) via the Macro Corporeal Geo Fragmention Ion Negator and had to fight their way back out. There were seven weapons available, and twelve levels. There were four basic types of enemies in the game: security bots, security tanks, chickenbots, explodos, and a final boss.
Ratchet & Clank: Going Mobile was the first and only two-dimensional Ratchet & Clank installment, especially made for mobile phones. The two current versions are version 1.0.8, which supported phones with better graphic display and version 1.9.8, for phones with weaker graphics.
Ratchet & Clank: Going Mobile was the first and only two-dimensional Ratchet & Clank installment, especially made for mobile phones. The two current versions are version 1.0.8, which supported phones with better graphic display and version 1.9.8, for phones with weaker graphics.
Plot
After being invited to preview some new Bio Matter Converter technology which was accidentally activated, Ratchet and Clank were transported inside a Secret Agent Clank Vid-comic. On Clank's advice, Ratchet slid down an infolink, which sent information from one electronic device to another, and the two found a teleporter. After fighting past countless Megacorp security forces, including chickenbots, security bots, security tanks and explodos. They also rode countless infolinks to dozens of locales seen in the Secret Agent Clank show in the hopes of finding a way back to the analog world, but instead arrived at the Communication Station, where transmissions could be sent out from the digital world and in from the analog world. They contacted Big Al to see if he could help them. He told them of the Macro Corporeal Geo Fragmentation Ion Negator (MCGuFIN), which could transport them back into the analog world. He said that he had one in his possession (which was previously used as a door-stop) and would promptly go over and use the Bio Matter Converter technology that the duo were originally invited to preview, to transport the MCGuFIN into his Secret Agent Clank vid-comic for the heroes to retrieve. However there was a malfunction with the technology, where the MCGuFIN was blasted into six pieces by a power-surge; the pieces being scattered in various Secret Agent Clank vid-comics. They then set out to collect all the pieces, using infolinks and nodes made accessible by Al that lead to the vid-comics. After collecting all the parts and reassembling the MCGuFIN, they returned to Communication Station, to tell Al. He told them that to activate it, they needed access to a special infolink in Maximillian's (Secret Agent Clank's arch-nemesis from the show) office. After bribing his bouncer similar to how they bribed Qwark's bouncer in the original Ratchet & Clank, they discovered that Maximillian has already left. It seemed he had used the same infolink they needed to activate the MCGuFIN with, and were headed for the link between the vid-comic world and the real world where he could finally escape into the real world and wreak havoc. They sought to confront him, and after many dead-ends, they then faced him; where he revealed that he was leading them into a trap all this time in order to kill them and take the MCGuFIN. After defeating him and his security cannon, they at long last, activated the MCGuFIN by sliding down the approated infolink, and prepared to transport themselves back in an unknown place in the analog world.
This left an opening for the sequel, Ratchet & Clank: Clone Home, however it was canceled.
This left an opening for the sequel, Ratchet & Clank: Clone Home, however it was canceled.
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Ratchet & Clank: Clone Home
Ratchet & Clank: Clone Home was planned to released in September 1, 2006 only for mobile phones,[2] but it was canceled.[1] It was developed by Handheld Games, and it continued the Going Mobile storyline.
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Copernicus Qwark's Awesomely Epic 3D Adventure Trough Time & Space
Copernicus Qwark's Awsomely Epic 3D Adventure Through Time & Space was a video game made up by Captain Qwark, it featured him as the main character while Ratchet, Clank and Nefarious where side characters, it is what Captain Qwark thought Ratchet & Clank: All 4 One would be.
A message from president Qwark
Greetings Citizens!
As I sit here in my presidential compound, sipping a Grubsnucker Daiquiri and watching reruns of Unicop (now available for purchase on my holo-net site), I can’t help but reminisce about my rise to Galactic President of the Polaris Galaxy. Sure, some might say I was a bit callous in my ascension, but homicidal planet thieves aside, I think the whole thing went off without a hitch. The galaxy is safe, unemployment is at an all-time low, and my approval rating has never been… well, the galaxy is safe.
This era of awesomeness does come with some bad news, I’m afraid. It was brought to my attention that Insomnaic Games decided to name my upcoming adventure Ratchet & Clank: All 4 One. When my agent finally returned my call and informed me that I had once again been excluded from the title, I was enraged. Not for myself, mind you – after all, what am I if not humble? No, my fellow citizen, I was enraged for you. How many years have you waited with bated breath for Captain Qwark to get top billing? How many times have you thrown your arms into the sky and called out “When is it going to be Qwark’s time?!”
Enraged by this injustice, I took my plight directly to planet Earth. A hotshot Sony producer named Greg Phillips informed me (between sips of an energy drink I’m fairly certain would be classified as toxic in my galaxy) that he personally named the latest game after his favorite R&B group. Victory, it seemed, was beyond my vice-like grasp.
Desperate, I took my fight to Ted Price himself. The Earthians had clearly established this man as some kind of king, or shaman warrior. He shrewdly offered me a chance to change the title of the game – but only if I vanquished him in a cage match using crude weaponry carved from tools found in the Insomniac broom closet. After three rounds and a few surgical strikes using my broom sword, I vanquished my opponent. Pinned under the might of my biceps, Shaman Price agreed to let me change the name to a title befitting of a revered galactic champion like myself. So today, before all of you, I reveal the new name of our upcoming adventure
I think we can all agree this title truly encapsulates the spirit of all that is great about this wonderful franchise. It obviously had a strong impact on the Sony marketing team, as my phone hasn’t stopped ringing since I scrawled it on a cocktail napkin after three whole minutes of brainstorming. If I ever return one of those calls, I’ll be sure to wish Kevin Butler a hearty “You’re welcome.”
So enjoy Copernicus Qwark’s Awesomely Epic 3D Adventure through Time and Space. Revel in the splendor of a third D, courtesy of your favorite superhero. For this will be the crown jewel in my long and illustrious career. Finally, my friends, it’s Qwark’s time!
Sincerely,
Copernicus L. Qwark
As I sit here in my presidential compound, sipping a Grubsnucker Daiquiri and watching reruns of Unicop (now available for purchase on my holo-net site), I can’t help but reminisce about my rise to Galactic President of the Polaris Galaxy. Sure, some might say I was a bit callous in my ascension, but homicidal planet thieves aside, I think the whole thing went off without a hitch. The galaxy is safe, unemployment is at an all-time low, and my approval rating has never been… well, the galaxy is safe.
This era of awesomeness does come with some bad news, I’m afraid. It was brought to my attention that Insomnaic Games decided to name my upcoming adventure Ratchet & Clank: All 4 One. When my agent finally returned my call and informed me that I had once again been excluded from the title, I was enraged. Not for myself, mind you – after all, what am I if not humble? No, my fellow citizen, I was enraged for you. How many years have you waited with bated breath for Captain Qwark to get top billing? How many times have you thrown your arms into the sky and called out “When is it going to be Qwark’s time?!”
Enraged by this injustice, I took my plight directly to planet Earth. A hotshot Sony producer named Greg Phillips informed me (between sips of an energy drink I’m fairly certain would be classified as toxic in my galaxy) that he personally named the latest game after his favorite R&B group. Victory, it seemed, was beyond my vice-like grasp.
Desperate, I took my fight to Ted Price himself. The Earthians had clearly established this man as some kind of king, or shaman warrior. He shrewdly offered me a chance to change the title of the game – but only if I vanquished him in a cage match using crude weaponry carved from tools found in the Insomniac broom closet. After three rounds and a few surgical strikes using my broom sword, I vanquished my opponent. Pinned under the might of my biceps, Shaman Price agreed to let me change the name to a title befitting of a revered galactic champion like myself. So today, before all of you, I reveal the new name of our upcoming adventure
I think we can all agree this title truly encapsulates the spirit of all that is great about this wonderful franchise. It obviously had a strong impact on the Sony marketing team, as my phone hasn’t stopped ringing since I scrawled it on a cocktail napkin after three whole minutes of brainstorming. If I ever return one of those calls, I’ll be sure to wish Kevin Butler a hearty “You’re welcome.”
So enjoy Copernicus Qwark’s Awesomely Epic 3D Adventure through Time and Space. Revel in the splendor of a third D, courtesy of your favorite superhero. For this will be the crown jewel in my long and illustrious career. Finally, my friends, it’s Qwark’s time!
Sincerely,
Copernicus L. Qwark
Playstation Home
Hot Shots Golf Fore!
Hot Shots Golf Fore! is a game for the PlayStation 2 which featured Ratchet and Clank as guest character, the game was about playing Golf.
Ratchet & Clank Manga
A manga of Ratchet & Clank named Ratchet & Clank - Gagaga! Ginga no Gakeppuchi Densetsu (Japanese: ラチェット&(アンド)クランク / ガガガ! 銀河のがけっぷち伝説 Ratchet & Clank - Gagaga! Ginga no Gakeppuchi Densetsu) was serialized chapters was released on November 28, 2005, though further volumes have yet to be scheduled. Volume two of the manga was released in 2008, in February.
Both the volumes are available to buy on the Japanese Amazon website.
Both the volumes are available to buy on the Japanese Amazon website.
Ratchet & Clank Future Action Figures
Ratchet & Clank Future action figurines are action figures of several Ratchet & Clank Future characters. They have several points of articulation.[1] The action figures are being produced by DC Direct. So far only one series of action figures has been released.
Ratchet Sackboy Costume
The Ratchet costume is an outfit for the player's Sackboy in the video game LittleBigPlanet 2. It made the Sackboy look like Ratchet. It is only available through downloadable content with an access code provided by either the pre-ordered version of the game from Amazon.com or from the collector's edition.
My Blaster Runs Hot
My Blaster Runs Hot - The Game was a 1-2 player arcade game featuring Captain Qwark based on his film of the same name. Ratchet came across a version of it during his travels on the Agorian Battleplex, where it seemed to prove quite popular with the Agorians. The player controlled Captain Qwark (the second player controlled Rusty Pete in 2-player).
Jak X: Combat Racing
Jak X: Combat Racing, also known as Jak X , is a Jak & Daxter racing video game created by Naughty Dog.
Ratchet is a playable character in the game if the player has a Ratchet: Deadlocked saved game data on their memory card and Clank appears as an antenna for his car.
Ratchet has no role in the story but can be played in multiplayer, Clank appears as an antenna for a car and is mentioned by Ratchet as he will sometimes say (when he hits another driver) 'That ones for Clank'
Ratchet is a playable character in the game if the player has a Ratchet: Deadlocked saved game data on their memory card and Clank appears as an antenna for his car.
Ratchet has no role in the story but can be played in multiplayer, Clank appears as an antenna for a car and is mentioned by Ratchet as he will sometimes say (when he hits another driver) 'That ones for Clank'
Survival Guide
The survival guide is the name of the instruction manual that comes with Ratchet & Clank Future: Tools of Destruction. It is mostly written in an in-universe style, giving hints on how to play the game and survive.